Convert Byte Array to String in C#

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Returns an empty ByteString. Returns the length of this ByteString in convert binary stream to string c#. Details Parameters obj The object to compare this with.

Returns true if obj refers to an equal ByteString ; false otherwise. Equals bool Equals ByteString other Compares this byte string with another. Details Parameters other The ByteString to compare this with.

Returns true if other refers to an equal byte string; false otherwise. Details Returns An iterator over the bytes in this object. Details Returns A hash code for this object. Details Returns A base64 representation of this ByteString. The data is copied - changes to the returned array will not be reflected in this ByteString.

Details Returns A byte array with the same data as this ByteString. This method should only be used to convert binary data which was the result of encoding text with the given encoding.

Details Parameters encoding The encoding to use to decode the binary data into text. Returns The result of decoding the binary data with the given decoding.

This method should only be used to convert binary data which was the result convert binary stream to string c# encoding text with UTF Details Returns The result of decoding the binary convert binary stream to string c# with the given decoding. Constructs a ByteString from the given array.

The contents are copied, so further modifications to the array will not be reflected in the returned ByteString. This method can also be invoked in ByteString. Constructs a ByteString from a portion of a byte array. Creates a new ByteString by encoding the specified text with the given encoding. Convert binary stream to string c# Parameters lhs The first byte string to compare.

Returns false if the byte strings are equal; true otherwise. Returns true if the byte strings are equal; false otherwise.

Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 3. For details, see our Site Policies. Last updated September 27, Returns an iterator over the bytes in this ByteString. Converts this ByteString into a standard base64 representation. Converts this ByteString into a byte array.

Converts this ByteString into a string by applying the given encoding. IsEmpty bool IsEmpty Returns true if this byte string is empty, false otherwise.

Length int Length Returns the length of this ByteString in bytes. CopyTo void CopyTo byte[] array, int position Copies the entire byte array to the destination array provided at the offset specified. Equals override bool Equals object obj Compares this byte string with another object. Two equal byte strings will return the same hash code. ByteString Returns an empty ByteString. CopyTo byte[] array, int position.

IEnumerator Returns an iterator over the bytes in this ByteString. CopyFrom params byte[] bytes. ByteString Constructs a ByteString from the given array. CopyFrom byte[] bytes, int offset, int count. ByteString Constructs a ByteString from a portion of a byte array.

CopyFrom string text, Encoding encoding. ByteString Creates a new ByteString by encoding the specified text with the given encoding.

The ByteString to compare this with. A base64 representation of this ByteString. A byte array with the same data as this ByteString.

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In the C newsgroup, I've seen quite a lot of code for reading in data from a file like this:. This code is far from guaranteed to work. In particular, the FileStream could be reading just the first 10 bytes of the file into the buffer. The Read method is only guaranteed to block until some data is available or the end of the stream is reached , not until all of the data is available.

That's where the return value which is ignored in the above code is vital. You need to cope with the case where you can't read all of the data in one go, and loop round until you've read what you want. Here's a method which you can use if you want to read from a stream into the whole of an array, not stopping until it's finished:.

Sometimes, you don't know the length of the stream in advance for instance a network stream and just want to read the whole lot into a buffer. Here's a method to do just that:. While the above is simple, it's not terribly efficient, as it ends up copying the data at the very end, and probably several times between.

Here's some code which works well if you know the expected length of data to start with. While you could use Stream. Length , it isn't supported for all streams. Using code such as the above, whether synchronously or asynchronously, you shouldn't come across the kinds of error that can otherwise occur, such as data which appears to be corrupted or truncated. Note that because read here is a long , this code can theoretically cope with files larger than 2GB.

In practice I believe all CLR implementations at the time of this writing will choke when asked to create such a large object, but in the future this restriction may be relaxed. Read data, 0, data. Read buffer, 0, buffer. Read buffer, read, buffer. Copy buffer, newBuffer, buffer.